Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. Sorry for the necro. I heard it is more important this update. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. All of this is to say, your economy is in shambles. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. Espaol - Latinoamrica (Spanish - Latin America). @Garface My man Tommykay, has a stable job, a wife, a great body and a future. This item has been removed from the community because it violates Steam Community & Content Guidelines. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Tried yesterday with bunkers lvl 5 and they breached it in a few months. Plus, unlike forts, these tanks and military factories will be serving the Union no matter where you fight later. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. I'm waiting till I get enough arty in stockpile to upgrade them to grenadier people. How many Hoi players can say the same? Tanks is 1 or 2 divisions with light tanks. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. I don't quite know how to rush tanks as the Soviets, haven't played them a lot, Just research heavy 1 when you see Germany doing army innovations 1. Great guide, I like it a lot. People complain that Germany is OP in the current meta and unbeatable late game. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Just do your normal technologies and focuses. You need to sign in or create an account to do that. I got it by accident because I lost to Germany. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. 13-7 heavy tank-mech, that's the baseline template. Please note, Ill be updating this onto current and new guides as well. In terms of the order you should do your national focus tree, here is what I have found works best for me. Free trade and tank designer will help. Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. All countries trade with you FIRST and buy licenses like Fighter I from you. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. For HT conversion, I will directly convert my volunteers into heavy tanks. (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. For more guides onHearts of Iron IV, be sure to check out its game page. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. This is a min-maxing guide as well as a strategy guide for the Soviet Union. Finally, you need to consider what variants you want to use. I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Firstly, how many divisions have you got? Didn't consider it, didn't know air is now this important. This item will only be visible in searches to you, your friends, and admins. I was not able to polish Rokossovsky so well in Spain, and the industrial building was not as successful as yours. Thank you! Support Companies: If armor matters then limit these as much as possible. You must focus on the construction of civilian factories before military factories to ensure your construction speeds of other buildings are speedy. I'm covering tank templates fourth because they definitely require the most thought of any template. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. Then add 2 points reliability and save XP for tanks. Just to check are you playing as the Soviet Union? Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. I see a lot of "how to win as the soviets" posts in here. "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. Valve Corporation. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! I got the part of using 5-9 divisions to train only terrain traits and over 10 to also train panzer. HOI4 Soviet Union Guide time. Start a game as the Soviet Union. You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement Hearts of Iron IV Soviet Union Guide World Conquest R56 Also, let me know what nation you would like to see in my next guide in the pool below. My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Valve Corporation. ago. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. However I would recommend 40 widths, simply to ensure you have as much defense as your enemy has attack, and to make pinning attacks more effective. r/hoi4 on Reddit: The Comprehensive Division Template Guide, Part 4/5 Release Calendar Top 250 Movies Most Popular Movies Browse Movies by Genre Top Box Office Showtimes & Tickets Movie News India Movie Spotlight. Is it 5-9 divisions out of 24? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. Most importantly, heavy tanks are near-impossible to counter with AT infantry, unlike medium tanks. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Guide - Steam Community It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. Now lets have a look at our government and cabinet. JetBooking for Elementor | Comprehensive Guide. I usually use them in separate divisions, though, like you'll see in template 4.3. Hi, thanks for the comment. Tank Upgrades: Again, if you want to force the enemy to make worse templates in exchange for piercing (especially useful against a medium tank Germany) armor upgrades aren't out of the question. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. As a Russian player, I am very pleased to have such a successful game for the USSR. 13/7 is usually solid - it forces your enemy to care about piercing but has decent HP:IC ratios. As a side note, set equipment priority to "normal" for these guys - you don't want them getting anything new over your normal tanks. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). 148. r/hoi4. You need to sign in or create an account to do that. 150 mills and 180 civs. However mechanized does have a lot of defense, which is useful if you really want these to hold. These are like the 5/2/2, but for multiplayer. They suck at attacking though, with a measly 100-200 breakthrough depending on your ratio. starts? As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! It is only visible to you. Engineers are always good, especially if you have them upgraded for river crossings. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). HSPG will just make you lose to tanks and aren't usually practical. In this guide, I will show you how to form Soviet Russia in Kaiserreich. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . Would go a long way towards fixing things. I hate to say this but it's a terrible template. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. My main inf are 30 width pure inf with log, eng, and rec. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). If you do not bother to check out my post, can you at least upload your gameplay record to YouTube ( or other platforms ) please ? MW right may even be worth considering, to make up for your disadvantages against heavy tanks). Atomizing Iran: Eisenhower and the Bomb | Wilson Center This item will only be visible in searches to you, your friends, and admins. It will go into great detail and teach you many things about the game, the USSR in specific. So first. Alongside artillery, this is where your air force is particularly important. HOI4 Dev Diary - Soviet Union Historical and Common Branches All rights reserved. Support artilleries don't hurt, if you went SF. You can find part 1 here, part 2 here and part 3 here. Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. Create an account to follow your favorite communities and start taking part in conversations. Well, thats my military tactic in a concise nutshell. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. I'm almost finished - just one more to go, with some of the fun templates to talk about like 7/2s, as well as some actual fun ones like light SPGs and TDs, superheavy tanks, and an actually useful "cavalry" template. Check out my other nation guides. Send what volunteers you can and constantly improve the template as they fight.